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GamerX v4.2.3

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  • GamerX v4.2.3

    We released another update. The changes are as follows:

    GamerX v4.2.3 - restarted 12 midday 9th September 2014 (GMT+10)
    * Edited the chat text code to automatically kick spammers and repeaters even when they are muted
    * Updated the /cookieradius (/cr) command to allow the number of cookies to be specified
    * Updated the /cookieradius (/cr) command to allow it to be used by Trusted Players (when TPs use
    the command their own cookies are used)
    * Updated the /cakeradius (/cakr) command to allow the number of cakes to be specified
    * Updated the /cakeradius (/cakr) command to allow it to be used by Trusted Players (when TPs use
    the command their own cookies are used)
    * Re-enabled the /changename (/cn) command for TPs (accounts are renamed now and not duplicated)
    * Changed the /mark TP and admin command to do the same as /gotomark (teleports to previously saved location)
    * Added the /setmark TP and admin command to save the /gotomark (/mark) location
    * Added a next button to the /tphelp (/tphelp or /tpcommands) dialog to show page 2
    * Added the /tphelp2 command to display more of the TP commands (ran out of space on dialog page 1)
    * Added the /setspawnlocation (/setspawnpoint or /ssl) TP and admin command to set the players preferred
    spawn location (note that it currently does not save to the database so you need to set it
    each time you rejoin... when all bugs are ironed out we will make it automatically save)
    * Removed the /wavesj teleport (it's now the /cpttall teleport command)
    * Removed the /utkugur teleport (it's now the /instant teleport command)
    * Removed the /pol teleport (it's now the /instant teleport command)
    * Changed the grenade pickup at /gh2 above the chicken spawn area to a sniper rifle
    * Edited the race code to force the racer back into their spawned (dynamic) vehicle if it exists and
    they are not in it when entering a race checkpoint... if the vehicle does not exist they are forced
    out of the race
    * Added code to prevent admins using the /spec command when they are preloading an event (the event
    textdraw would get stuck on the admins screen until rejoining)
    * Updated the /setnumberplate (/snp or /myplate) command to automatically remove the player and any
    passengers from the vehicle before it is respawned
    * Updated the /setnumberplate (/snp or /myplate) command to automatically put the driver back into the
    vehicle after it has respawned
    * Changed the /seteventscore admin command to level 4+ (was level 6+)
    * Renamed the /veronika teleport command to /venera (the property was renamed too)
    * Edited the /goto (/g) command so admins can teleport to players using spec (it now displays a message
    telling the admin that the target player is using spec instead of denying the goto)
    * Added the /forcespecoff (/fso) level 3+ admin command to force the specified player to exit from spec mode
    * Added the /setpermanentvirtualworld (/setpvw or /spvw) level 3+ admin command which allows an admin
    to specify a permanent virtual world for the specified player so when they respawn they are sent
    back to the VW again (when the player rejoins it is reset back to the default VW of 0)
    * Updated the On Vehicle Mod code to use code from JernejL as used on Partyserver (using an invalid
    vehicle mod will result in a kick)
    * Edited the /join command to enable streamed objects for the player during a race... even if the race
    does not have objects (players would disable them to gain an advantage over others in some races)
    * Edited the /togglestreamobjects (/tso) command so streamed objects cannot be disabled during a race
    (players would disable them to gain an advantage over others in some races)
    * Removed the /kezman teleport command (use /ruling teleport command instead)
    * Added antispam code to the /saveplayerobjectset (/spos) command (a player was spamming it saving
    many different files for no reason)
    * Renamed the /murphy teleport command to /xeek (the property was renamed too)
    * Added the /sfbuilding1 command to teleport to the SF Building 1 which is a house in SF which was
    edited to add an interior in the GX Custom IMG File v22 (released soon)
    * Added the /rick command to teleport to Rick's Farm at Hilltop Farm in Red County
    * Fixed some more wording errors reported on the forum
    * Added the /ozy command to teleport to OZY's House in Bone County
    * Added the LS BeachSide building to the default GamerX streamed objects (the building object is in the
    GamerX Custom IMG File v22 which is released soon)
    If you are kicked for adding a valid vehicle mod (eg a vehicle mod you add in the /t1 or /t2 etc mod shops) then contact me on IRC or post in the bugs section on the forum.

    Please post any bugs you find in this forum section:
    http://gamerxserver.com/forum/forumd...17-Bug-Reports

    See you ingame.

    Last edited by Matite; 09-09-14, 03:43 AM. Reason: Fixed a wording error

  • #2
    Thanks for this update It's really usefull keep it up

    Comment


    • #3
      Thx you. really nice update, i like it

      Comment


      • #4
        Thanks you . I like it . Nice update

        Comment


        • #5
          Thank You Matite And Rick

          Comment


          • #6
            Thank you Matite

            Comment


            • #7
              Wow, awesome updated!
              Thanks
              Need new haters, the old one started to love me!

              Comment


              • #8
                WoooooooooooW Thanks Brothers

                Comment


                • #9
                  Thank you for this update

                  Comment


                  • #10
                    great great i like the /cr /cakr command

                    Comment


                    • #11
                      Gratz updates! Thank you!

                      Comment


                      • #12
                        nice update , thanks
                        edgy scout main

                        Comment


                        • #13
                          Very nice good updates I like it

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                          • #14
                            Wow thats alot, thanks.
                            http://gamerxserver.com/forum/group....uss#gmessage57
                            ...

                            Comment


                            • #15
                              Closed this thread as we released another update (v4.2.4).

                              Comment

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