Announcement

Collapse
No announcement yet.

[MM] - General Guide

Collapse
This topic is closed.
X
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [MM] - General Guide


    What is Lag?

    In online gaming, Lag is a term used to describe delays between the action of players and the reaction of the server (and vice versa). Although it is commonly used to refer to delays caused by high latency, it is occasionally used to describe delays caused by insufficient processing power in the client and/or server. While all communication between a client and server, or even between hardware components in the same machine, will experience a certain amount of lag, the term is usually reserved for delays noticeable to the user.

    The tolerance for lag depends heavily on the type of game. For instance, a strategy game or a turn-based game with a low pace may have a high threshold or even be mostly unaffected by high delays, whereas a twitch game play game such as a first-person shooter with a considerably higher pace may require significantly lower delay to be able to provide satisfying game play. But, the specific characteristic of the game matter.

    What is ping?

    In multiplayer online video games, ping refers to the network latency between a player's computer (client), and either the game server or another client (i.e. peer). This could be reported quantitatively as an average time in milliseconds, or qualitatively as low ping or high ping. The latter usage is common among players of first-person shooter and real-time strategy games. Having a low ping is always desirable because lower latency provides smoother gameplay by allowing faster updates of game data.

    Ping is often conflated with lag. One may "lag out" due to unacceptably high ping. Servers will often disconnect a client if the ping is too high and it poses a detriment to others' gameplay. Similarly, client software will often mandate disconnection if the ping is too high. A high ping is not the result of lag; rather, a high ping causes lag.

    What is "Lag" shooting?

    Lag shooting, Is firing according to the ping of another Player of that game you are interacting with. For example, SAMP when shooting in Single Player GTA you don't need to lag shoot because It's not an online session where as does not requires ping & lag. If lag occurs then it's mod-related or your computer cannot handle the game at a stable rate. Basically when you think about Lag shooting, think about firing ahead of time so for example lets say your enemy is right in front of you and he runs to the right you would shoot Infront of him instead of on him because where you see him is not where he is. He is as far as his ping would show. Let me break it down,

    What are the ping rates for lag-shooting?

    0 - 100 Ping - Shoot around the shoulder, Or an half of inch ahead of them.

    100 - 200 - Shoot "1" body ahead. So picture a clone of them that's running right in front of him, shoot there.

    200 - 300 - Shoot Two Bodies ahead. ( This is where it gets difficult )

    300 - 400 - At this stage he is at least Three / Four Bodies ahead, So you have to line that up.

    500 + - Keep increasing the distance in front of the target

    What is Sawnoff 2 Shots-Bug?

    It's a bug which depends on the fast switching between Sawnoff and any other weapons in order to skip the reloading phase of Sawnoff.

    Steps: Aim , Shoot once , E + Q / Q + E OR Aim , Shoot once , Use mouse scroll and repeat

    What is Desert Eagle C-bug?

    It's rapid-desert-eagle-shooting bug which gives a higher opportunity to hit the target.

    Steps: Aim + Shoot + C and repeat

    Tips/Tricks:

    - Your crosshair is always like 1 cm to the right away from your head.

    - After every single shot the crosshair goes a little bit further to the right until you stop shooting. ( This case only occurs while Cbug-ging )

    - Aim for the legs ( Recommended for Sawnoff users )

    - Shoot then aim while using Sawnoff , however , I don't recommend doing this with Deagle


    Credits:-

    1. http://en.wikipedia.org/wiki/User:LazyEyeOzzy
    2. http://en.wikipedia.org/wiki/Ping_(video_gaming)
    3. http://tng-gamers.forumr.net/t437-how-to-lag-shoot
    4. [MM]Shadow for C-Bug and Sawn Off 2 Shots-Bug.
    5. [MM]XZero & [MM]Salvatore for correcting some grammatical & wrong information mistakes.
    Last edited by Shadow; 17-08-16, 08:56 AM.

  • #2
    Bump (Organizing forum board)

    Comment

    Group Categories

    Collapse

    Murder Mob [MM]

    About this Group

    Type: Public
    Topics: 35
    Comments: 116

    Owner

    Members (2)

    Latest Group Topics

    Collapse

    There are no results that meet this criteria.

    Working...
    X