Hey people,so my suggestion today is about event voting,and that's how it is going to be:
A random registered player writes the command /eventvote,then a board will appear on his screen with gamemodes (LMS/CTF/Derby...etc) They choose one of them,and the board will show the maps of the choosen gamemode.
After choosing the map,the vote will appear in chat , and they'll vote with /vote 1 (/vote yes) as example , and /vote 2 (/vote no).And the event won't be started until at least 60% of votes are yes.And it won't be usable until 30 minutes after previous usage.The voting period will last 30 seconds,after that,the result will appear as Vote Passed : Loaded event : <event type / name> or Vote Failed, in chat.
So players can play events that they like,in case if admins are AFK.
I'll be pleased if every member shares his/her opinion.
With kind regards,
Elixir.
A random registered player writes the command /eventvote,then a board will appear on his screen with gamemodes (LMS/CTF/Derby...etc) They choose one of them,and the board will show the maps of the choosen gamemode.
After choosing the map,the vote will appear in chat , and they'll vote with /vote 1 (/vote yes) as example , and /vote 2 (/vote no).And the event won't be started until at least 60% of votes are yes.And it won't be usable until 30 minutes after previous usage.The voting period will last 30 seconds,after that,the result will appear as Vote Passed : Loaded event : <event type / name> or Vote Failed, in chat.
So players can play events that they like,in case if admins are AFK.
I'll be pleased if every member shares his/her opinion.
With kind regards,
Elixir.
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