We released another update... this is actually a very big update as now you can save and load player object sets with materials (eg materials set with the /spoma command).
Many player object commands were updated or added to support materials too.
Admins can now convert any player object set with materials to streamed so all players can see them.
Finally, there was some bug fixes, exploits patched (/setmark and /mark) and some new commands added.
The complete list of changes is as follows:
As usual please report any bugs you find here:
http://gamerxserver.com/forum/forumd...17-Bug-Reports
Hope you enjoy the changes and new possibilities (with materials) this update brings.
See you ingame!
Many player object commands were updated or added to support materials too.
Admins can now convert any player object set with materials to streamed so all players can see them.
Finally, there was some bug fixes, exploits patched (/setmark and /mark) and some new commands added.
The complete list of changes is as follows:
GamerX v4.3.1 - restarted 11am 30th November 2014 (GMT+10)
* Fixed a bug with the light blue custom color (/colors) which changed to a lighter color on death/respawn
* Added the /getplayerobjectmaterial (/gpom or /gpoma) command to get/display the material (texture)
settings of the specified player object previously set using the /setplayerobjectmaterial (/spoma)
command
* Edited the /setplayerobjectmaterial (/spoma) command to only allow setting the material (texture) on
material indexes 0 to 15 (16 in total)
* Updated the /saveplayerobjectset (/spos or /sapo) command so it also saves the material (texture)
settings previously applied using the /setplayerobjectmaterial (/spoma) command
* Updated the /loadplayerobjectset (/lpos) command so it also loads and applies any material (texture)
settings previously saved using the /saveplayerobjectset (/spos or /sapo) command
* Updated the /pm command so it displays "PM from TP" when a TP sends a PM to another player
* Added the /danyel command to teleport to Danyel's House in Richman
* Fixed a bug with the /deleteallstreamobjects (/daso) level 6+ admin command... when the command was
used the object set name was not reset so any new object created would be linked to the wrong object
set name therefore making the unloadstreamobjectset (/usos) level 6+ admin command not work correctly
(it could delete an object that was not actually part of an object set loaded with /lsos)
* Renamed the /ozy teleport to /pallo (he changed his name)
* Updated the /refreshplayerobjects (/rpo) command to also support material (texture) settings
* Updated the /forceplayerobjects (/fpo) level 4+ admin command to also support material (texture)
settings
* Updated the /loadplayerobjects (/lpo) command to also support material (texture) settings
* Updated the /refreshplayerobjects (/rpo) command so it correctly handles player letter objects
(previously when you used /rpo on a player that had letter objects you could not use the /dapl command)
* Updated the /forceplayerobjects (/fpo) level 4+ admin command so it correctly handles player letter
objects (previously when an admin had letter POBs and used the /fpo command on a player they could
not use the /dapl command)
* Updated the /forcedapo (/fdapo) level 6+ admin command to also support materials (ie delete them)
* Added the /copyplayerobjectmaterial (/cpom or /cpoma) command to copy the specified material (texture)
index settings from one player object to another
* Added the /removeplayerobjectmaterial (/rpom or /rpoma) command to remove the specified material (texture)
index settings and return them to the defaults
* Added the /copyallpobmaterials (/capom or /capoma) command to copy all of the materials (textures)
index settings from the source player object to the target player object
* Fixed some more wording errors reported on the forum
* Disabled using the rocket launcher (ID:359) in the /createfakepickup (/cfp) level 4+ admin command
(it causes some a weird ammo bug... the rocket ammo sometimes becomes a negative number)
* Disabled the /spec command for players who are in a race (admins can still use /spec at any time)
* Fixed a bug with the Sandking static vehicles (eg at /gjy) not being able to be painted
* Added code to prevent /tps using the /gipv command when the target player has a pursuit invite or
is in a pursuit
* Updated the /duplicateplayerobject (/dupo) command to also support duplicating the materials
* Added code to the /setmark and /gotomark (/mark) commands to prevent them from being used when the
player is in a race, player race, pursuit or in spec mode
* Updated the /deletelastplayerobject (/dlpo) command to also delete any materials used
* Updated the /deleteplayerobject (/dpo) command to also delete any materials used
* Updated the /deleteallplayerobjects (/dapo) command to also delete any materials used
* Added the /atmclan command to teleport to the ATM Clan Area at the outdoor shooting range
* Updated the /capotso and /campotso level 4+ admin commands to also convert any material settings
Note: currently admins cannot save or load the material settings for streamed objects (it can only
be done for player objects, so if needed, make sure you save them first with the /spos command)
* Updated the /deleteallstreamedobjects (/daso) level 6+ admin command to also delete any materials
* Updated the /deletestreamedobject (/dso) level 4+ admin command to also delete any materials
* Updated the /deletelaststreamedobject (/dlso) level 4+ admin command to also delete any materials
* Updated the /deleteallmystreamedobjects (/damso) level 4+ admin command to also delete any materials
* Added the /setstreamedobjectmaterial (/setstreamobjectmaterial, /ssoma or /ssom) level 4+ admin
command to allow admins to set the material (texture) and/or color on a streamed object. Any changes
made will not be saved (it is planned to update the /ssos and the /lsos commands at a later date)
* Fixed a bug with the light blue custom color (/colors) which changed to a lighter color on death/respawn
* Added the /getplayerobjectmaterial (/gpom or /gpoma) command to get/display the material (texture)
settings of the specified player object previously set using the /setplayerobjectmaterial (/spoma)
command
* Edited the /setplayerobjectmaterial (/spoma) command to only allow setting the material (texture) on
material indexes 0 to 15 (16 in total)
* Updated the /saveplayerobjectset (/spos or /sapo) command so it also saves the material (texture)
settings previously applied using the /setplayerobjectmaterial (/spoma) command
* Updated the /loadplayerobjectset (/lpos) command so it also loads and applies any material (texture)
settings previously saved using the /saveplayerobjectset (/spos or /sapo) command
* Updated the /pm command so it displays "PM from TP" when a TP sends a PM to another player
* Added the /danyel command to teleport to Danyel's House in Richman
* Fixed a bug with the /deleteallstreamobjects (/daso) level 6+ admin command... when the command was
used the object set name was not reset so any new object created would be linked to the wrong object
set name therefore making the unloadstreamobjectset (/usos) level 6+ admin command not work correctly
(it could delete an object that was not actually part of an object set loaded with /lsos)
* Renamed the /ozy teleport to /pallo (he changed his name)
* Updated the /refreshplayerobjects (/rpo) command to also support material (texture) settings
* Updated the /forceplayerobjects (/fpo) level 4+ admin command to also support material (texture)
settings
* Updated the /loadplayerobjects (/lpo) command to also support material (texture) settings
* Updated the /refreshplayerobjects (/rpo) command so it correctly handles player letter objects
(previously when you used /rpo on a player that had letter objects you could not use the /dapl command)
* Updated the /forceplayerobjects (/fpo) level 4+ admin command so it correctly handles player letter
objects (previously when an admin had letter POBs and used the /fpo command on a player they could
not use the /dapl command)
* Updated the /forcedapo (/fdapo) level 6+ admin command to also support materials (ie delete them)
* Added the /copyplayerobjectmaterial (/cpom or /cpoma) command to copy the specified material (texture)
index settings from one player object to another
* Added the /removeplayerobjectmaterial (/rpom or /rpoma) command to remove the specified material (texture)
index settings and return them to the defaults
* Added the /copyallpobmaterials (/capom or /capoma) command to copy all of the materials (textures)
index settings from the source player object to the target player object
* Fixed some more wording errors reported on the forum
* Disabled using the rocket launcher (ID:359) in the /createfakepickup (/cfp) level 4+ admin command
(it causes some a weird ammo bug... the rocket ammo sometimes becomes a negative number)
* Disabled the /spec command for players who are in a race (admins can still use /spec at any time)
* Fixed a bug with the Sandking static vehicles (eg at /gjy) not being able to be painted
* Added code to prevent /tps using the /gipv command when the target player has a pursuit invite or
is in a pursuit
* Updated the /duplicateplayerobject (/dupo) command to also support duplicating the materials
* Added code to the /setmark and /gotomark (/mark) commands to prevent them from being used when the
player is in a race, player race, pursuit or in spec mode
* Updated the /deletelastplayerobject (/dlpo) command to also delete any materials used
* Updated the /deleteplayerobject (/dpo) command to also delete any materials used
* Updated the /deleteallplayerobjects (/dapo) command to also delete any materials used
* Added the /atmclan command to teleport to the ATM Clan Area at the outdoor shooting range
* Updated the /capotso and /campotso level 4+ admin commands to also convert any material settings
Note: currently admins cannot save or load the material settings for streamed objects (it can only
be done for player objects, so if needed, make sure you save them first with the /spos command)
* Updated the /deleteallstreamedobjects (/daso) level 6+ admin command to also delete any materials
* Updated the /deletestreamedobject (/dso) level 4+ admin command to also delete any materials
* Updated the /deletelaststreamedobject (/dlso) level 4+ admin command to also delete any materials
* Updated the /deleteallmystreamedobjects (/damso) level 4+ admin command to also delete any materials
* Added the /setstreamedobjectmaterial (/setstreamobjectmaterial, /ssoma or /ssom) level 4+ admin
command to allow admins to set the material (texture) and/or color on a streamed object. Any changes
made will not be saved (it is planned to update the /ssos and the /lsos commands at a later date)
http://gamerxserver.com/forum/forumd...17-Bug-Reports
Hope you enjoy the changes and new possibilities (with materials) this update brings.
See you ingame!
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