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  • GamerX v4.0.3

    We uploaded another update. The changes are listed below:

    GamerX v4.0.3 - restarted 3pm 6th June 2014 (GMT+10)
    * Fixed a minor wording error in the personal radio text
    * Edited the /bringevent (/bre) level 4+ Admin command to accept a player name or ID and edited
    some of the wording
    * Updated some of the /disclaimer text (PMs are only monitored by Admins on IRC not everyone)
    * Fixed a minor problem with the /info command (the website text was cut off)
    * Fixed a spelling mistake in the /tpinfo command
    * Fixed a minor bug in the /cakeall (/caa) level 3 Admin command (when a player typed it the text
    would say "only a level 3+ Admin can give a biscuit to all players"
    * Added the /helpevent command as an alternative to the /eventhelp (/eh) command
    * Edited some text in the /stunts command dialog (updated location of the /L 2 teleport)
    * Removed the line of text from the /skin command which said that some skins are Admin only
    * Fixed the website skins page (http://gamerxserver.com/skins.php)
    * Fixed the year displayed (2014) when the /gift command is used
    * Edit the text displayed by the /refreshplayerobjects (/rpo) command (removed the /arpo text)
    * Updated the URL displayed in the /painthelp (/phelp) dialog (thanks to Nate for making a new thread)
    * Renamed the /impossible teleport to /burnedgrass (propery name was changed too)
    * Fixed a bug with the /loadplayerobjectset (/lpos) command which would not allow more than 300
    objects to be loaded
    * Added code to the /bounty, /hitman and /contract commands to prevent players specifying a NPC
    * Fixed some minor wording errors in the /help command
    * Fixed the LS Office Elevator (/lsoffice)
    * Fixed a problem with the /wci (We Control Infernus) command: it would freeze the player. Also
    added text which tells the player how to load the object set as a /LPOS
    * Fixed a bug with the /ufo command where the player would end up inside the UFO then fall out
    through the hole (the UFO is in the GX Custom IMG file)
    * Fixed the /katana command when used in a vehicle (it used to say "You must get out of your vehicle
    before using the /bat command.")
    * Added code to the GXAnims (/animhelp) FilterScript and the main gamemode to prevent players using
    animations when they are at a Minigame, Combat Zone or Event
    * Added code to the GXHO (/ho) FilterScript and the main gamemode to prevent players using holding
    objects when they are at a Minigame, Combat Zone or Event
    * Added code to the /createhiddenpickup (/chp) level 4+ Admin command to prevent the Admin specifying
    model ID 360 (HS Rocket) and 367 (Camera)
    * Added code to the /createfakepickup (/cfp) level 4+ Admin command to prevent the Admin specifying
    model ID 360 (HS Rocket) and 367 (Camera)
    * Edited the /setobjectstreamdistance (/sosd) and /setobjectdrawdistance (/sodd) level 4+ Admin
    commands to accept a maximum distance value of 599 (higher values seem to crash the Streamer
    plugin which closes the SAMP server process)
    * Added the /bella command to teleport to [AC]Bella's house at the /beach
    * Removed the /skiresort and /tunnels teleport commands (also removed the related objects from the
    GX Custom IMG File v21)
    * Updated the /gchell teleport command to display how to load the GX Custom IMG File object
    set called GrandCarma Hell (use /LPOS GCHell)
    * Changed the /skins command to /imgskins (displays the GX Custom IMG File skins dialog)
    * Changed the /vehicles command to /imgvehicles (displays the GX Custom IMG File vehicles dialog)
    * Added code to prevent players using speed boost and vehicle jump up in /warzone and /tank
    * Added code to prevent players using jump up in /slam1, /slam2, /drag1 and /drag2
    * Updated the racing code to specify vehicle modes during the race
    (Fire = Add NOS, Secondary Fire = Open/Close Bonnet and Horn = Change Paint Colour)
    The players current vehicle modes are restored after the race or if they /leave
    * Fixed a bug with the race code: when the race had starting grid positions all vehicles
    would end up on top of each other at the race start checkpoint instead of in their
    starting grid positions
    * Fixed a bug with the race code: when a player had the wrong vehicle type for the race
    they would not be automatically teleported to the race start checkpoint
    * Changed the /nutty teleport command to /troublesome (he changed his name)
    * Rick: Fixed a player color bug in CTF, DM and the Chase Events
    * Rick: Fixed a timer bug with the Fallout Event
    * Rick: Rewrote the Fallout Event code
    * Rick: Updated a terrorist teleport in the Chase Event (the teleport was outside the game limit)
    * Rick: Updated the Event timer code so it checks if the timer has been killed before starting a new one
    * Rick: Fixed a Derby & Sumo bug: when there were no players in the derby it didn't end
    * Rick: Fixed /playersinevent (/pe) bug in Fallout Event
    * Rick: Fixed the Team Assign system for the Chase Event
    * Rick: Made the /playersinevent (/pe) command available when the player is in the event
    * Removed the message displayed to Admins when they use a command while in spec mode
    * Added the /candyland teleport command to teleport to CandyLand (must have the GX Custom IMG File)
    * Updated /credits (added Hoss' name)
    * Updated the /about dialog
    * Edited the /togglehydra level 4+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglehunter level 4+ Admin command so the message shows no matter what /notify level is used
    * Edited the /toggleseasparrow level 4+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglerhino level 4+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglercplane level 4+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglehydraall level 5+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglehunterall level 5+ Admin command so the message shows no matter what /notify level is used
    * Edited the /togglerhinoall level 5+ Admin command so the message shows no matter what /notify level is used
    * Updated the /saverace level 4+ Admin command to not accept race file names longer than 30 characters
    * Changed the /deleterace level 8+ Admin command to level 6+
    * Fixed a bug with the /deleterace level 6+ Admin command which caused it not accept a race name with spaces
    * Changed the /roadtripleader (/rtl) level 5+ Admin command to level 3+
    * Added code to the /akill (/ak) level 5+ Admin command to prevent it being used on Admins in spec mode
    * Enabled spawning of Hydras for Trusted Players (abuse will not be tolerated)
    * Fixed a problem with the /happyhourhelp (/hhh) dialog which prevented most of the help being displayed
    * Updated the /aracehelp level 5+ Admin command to use a dialog instead of chat text and added more commands
    * Updated the /buildhelp level 4+ Admin command to use a dialog instead of chat text and added more commands
    * Updated the example colour numbers in the /painthelp (/phelp) dialog
    * Rick: Fixed a race bug: when there were only two players in a race and one of them left the server
    the race would end when it shouldn't
    * Rick: Updated Derby / Sumo code so autofix is enabled for all players before the event is started
    * Rick: Fixed the race rank text draw bug (players would be listed incorrectly)
    * Rick: Updated the Chase Event code: when a player spawns a car via /carmenu it's locked for other players
    * Rick: Fixed the Sumo Event rank bug
    * Rick: Updated the /togglederbystuff (/tds) level 4+ Admin command to save the derby/sumo config so
    when a player is brought or respawns in Sumo it sets the Derby/Sumo settings again
    * Added the /resetvehiclemodes (/rvm) command to allow a player to reset their vehicle modes and
    settings to the default values
    * Updated the /ramphelp dialog text
    * Changed the /ramps chat text to a dialog
    * Added the old ramp images website page (http://gamerxserver.com/ViewAllRampImages)
    * Fixed the /specplayer (/sp) command so Admins can use it in Ammunation
    * Added the /events command which displays general information about the events available in GamerX
    * Added code to the Actions (/ca, /piss, etc) FilterScript and the main gamemode to prevent players
    using animation commands when they are at a Minigame, Combat Zone or Event
    * Fixed a bug in the /poptires2 (/pt2) command which allowed a passenger to pop the back tires
    * Rick: Fixed a bug in the event system: players are now not able to use commands when they see
    the rejoin event dialog
    * Rick: Fixed a bug with the /specplayer (/sp) command: sometimes it said that you were not able
    to spec a player as they are using spec when the player wasn't specing anyone
    * Rick: Added a code to disable vehicle spawning when the players use /specplayer (/sp)
    (idiots were using /v1 + F6 + /sp (thanks to daan for reporting)
    * Rick: Removed the GamerX Zombie Apocalypse information pickups
    * Updated the /stack command so players can make a stack with up to 350 player objects
    We hope you enjoy the update. As usual, if you find any bugs then post them in the Bugs section of the forum.

    Last edited by Rick; 06-06-14, 10:05 AM. Reason: Forgot a derby update

  • #2
    Thanks Admin Matite, for Great updates!!!!!!!

    Comment


    • #3
      Thanks for the update. Especially the fixed /lpos D

      Comment


      • #4
        Another awesome update, thx Matite!
        Cool that an elevator can be used now

        Comment


        • #5
          Thanks a lot!
          Originally posted by Vishwajit
          I like to play samp and see 18+ dont mind

          i am 8 years old never mind

          Comment


          • #6
            Thank You verry Much for these Great Updates!!!!!!!




            Comment


            • #7
              About the carmenu. When player spawns a car its fine and locked. But when someone types /sit and holds G, they will be teleported into the locked car. This is a gta glitch i guess.

              Comment


              • #8
                thanks Matite
                nice update xD
                special is we can make 350 objects xD

                Comment


                • #9
                  Awesoooooommmme!!! Grate work guys!

                  Comment


                  • #10
                    thanks for the update and for the hydra

                    Comment


                    • #11
                      my great appreciations to u Matite
                      No bird soars too high if he soars with his own wings.

                      Comment


                      • #12
                        Great (y)
                        sigpic

                        Comment


                        • #13
                          Closed this thread since we released another minor update.

                          Comment

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