We uploaded another update. The changes are listed below:
We hope you enjoy the update. As usual, if you find any bugs then post them in the Bugs section of the forum.
GamerX v4.0.3 - restarted 3pm 6th June 2014 (GMT+10)
* Fixed a minor wording error in the personal radio text
* Edited the /bringevent (/bre) level 4+ Admin command to accept a player name or ID and edited
some of the wording
* Updated some of the /disclaimer text (PMs are only monitored by Admins on IRC not everyone)
* Fixed a minor problem with the /info command (the website text was cut off)
* Fixed a spelling mistake in the /tpinfo command
* Fixed a minor bug in the /cakeall (/caa) level 3 Admin command (when a player typed it the text
would say "only a level 3+ Admin can give a biscuit to all players"
* Added the /helpevent command as an alternative to the /eventhelp (/eh) command
* Edited some text in the /stunts command dialog (updated location of the /L 2 teleport)
* Removed the line of text from the /skin command which said that some skins are Admin only
* Fixed the website skins page (http://gamerxserver.com/skins.php)
* Fixed the year displayed (2014) when the /gift command is used
* Edit the text displayed by the /refreshplayerobjects (/rpo) command (removed the /arpo text)
* Updated the URL displayed in the /painthelp (/phelp) dialog (thanks to Nate for making a new thread)
* Renamed the /impossible teleport to /burnedgrass (propery name was changed too)
* Fixed a bug with the /loadplayerobjectset (/lpos) command which would not allow more than 300
objects to be loaded
* Added code to the /bounty, /hitman and /contract commands to prevent players specifying a NPC
* Fixed some minor wording errors in the /help command
* Fixed the LS Office Elevator (/lsoffice)
* Fixed a problem with the /wci (We Control Infernus) command: it would freeze the player. Also
added text which tells the player how to load the object set as a /LPOS
* Fixed a bug with the /ufo command where the player would end up inside the UFO then fall out
through the hole (the UFO is in the GX Custom IMG file)
* Fixed the /katana command when used in a vehicle (it used to say "You must get out of your vehicle
before using the /bat command.")
* Added code to the GXAnims (/animhelp) FilterScript and the main gamemode to prevent players using
animations when they are at a Minigame, Combat Zone or Event
* Added code to the GXHO (/ho) FilterScript and the main gamemode to prevent players using holding
objects when they are at a Minigame, Combat Zone or Event
* Added code to the /createhiddenpickup (/chp) level 4+ Admin command to prevent the Admin specifying
model ID 360 (HS Rocket) and 367 (Camera)
* Added code to the /createfakepickup (/cfp) level 4+ Admin command to prevent the Admin specifying
model ID 360 (HS Rocket) and 367 (Camera)
* Edited the /setobjectstreamdistance (/sosd) and /setobjectdrawdistance (/sodd) level 4+ Admin
commands to accept a maximum distance value of 599 (higher values seem to crash the Streamer
plugin which closes the SAMP server process)
* Added the /bella command to teleport to [AC]Bella's house at the /beach
* Removed the /skiresort and /tunnels teleport commands (also removed the related objects from the
GX Custom IMG File v21)
* Updated the /gchell teleport command to display how to load the GX Custom IMG File object
set called GrandCarma Hell (use /LPOS GCHell)
* Changed the /skins command to /imgskins (displays the GX Custom IMG File skins dialog)
* Changed the /vehicles command to /imgvehicles (displays the GX Custom IMG File vehicles dialog)
* Added code to prevent players using speed boost and vehicle jump up in /warzone and /tank
* Added code to prevent players using jump up in /slam1, /slam2, /drag1 and /drag2
* Updated the racing code to specify vehicle modes during the race
(Fire = Add NOS, Secondary Fire = Open/Close Bonnet and Horn = Change Paint Colour)
The players current vehicle modes are restored after the race or if they /leave
* Fixed a bug with the race code: when the race had starting grid positions all vehicles
would end up on top of each other at the race start checkpoint instead of in their
starting grid positions
* Fixed a bug with the race code: when a player had the wrong vehicle type for the race
they would not be automatically teleported to the race start checkpoint
* Changed the /nutty teleport command to /troublesome (he changed his name)
* Rick: Fixed a player color bug in CTF, DM and the Chase Events
* Rick: Fixed a timer bug with the Fallout Event
* Rick: Rewrote the Fallout Event code
* Rick: Updated a terrorist teleport in the Chase Event (the teleport was outside the game limit)
* Rick: Updated the Event timer code so it checks if the timer has been killed before starting a new one
* Rick: Fixed a Derby & Sumo bug: when there were no players in the derby it didn't end
* Rick: Fixed /playersinevent (/pe) bug in Fallout Event
* Rick: Fixed the Team Assign system for the Chase Event
* Rick: Made the /playersinevent (/pe) command available when the player is in the event
* Removed the message displayed to Admins when they use a command while in spec mode
* Added the /candyland teleport command to teleport to CandyLand (must have the GX Custom IMG File)
* Updated /credits (added Hoss' name)
* Updated the /about dialog
* Edited the /togglehydra level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehunter level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /toggleseasparrow level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglerhino level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglercplane level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehydraall level 5+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehunterall level 5+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglerhinoall level 5+ Admin command so the message shows no matter what /notify level is used
* Updated the /saverace level 4+ Admin command to not accept race file names longer than 30 characters
* Changed the /deleterace level 8+ Admin command to level 6+
* Fixed a bug with the /deleterace level 6+ Admin command which caused it not accept a race name with spaces
* Changed the /roadtripleader (/rtl) level 5+ Admin command to level 3+
* Added code to the /akill (/ak) level 5+ Admin command to prevent it being used on Admins in spec mode
* Enabled spawning of Hydras for Trusted Players (abuse will not be tolerated)
* Fixed a problem with the /happyhourhelp (/hhh) dialog which prevented most of the help being displayed
* Updated the /aracehelp level 5+ Admin command to use a dialog instead of chat text and added more commands
* Updated the /buildhelp level 4+ Admin command to use a dialog instead of chat text and added more commands
* Updated the example colour numbers in the /painthelp (/phelp) dialog
* Rick: Fixed a race bug: when there were only two players in a race and one of them left the server
the race would end when it shouldn't
* Rick: Updated Derby / Sumo code so autofix is enabled for all players before the event is started
* Rick: Fixed the race rank text draw bug (players would be listed incorrectly)
* Rick: Updated the Chase Event code: when a player spawns a car via /carmenu it's locked for other players
* Rick: Fixed the Sumo Event rank bug
* Rick: Updated the /togglederbystuff (/tds) level 4+ Admin command to save the derby/sumo config so
when a player is brought or respawns in Sumo it sets the Derby/Sumo settings again
* Added the /resetvehiclemodes (/rvm) command to allow a player to reset their vehicle modes and
settings to the default values
* Updated the /ramphelp dialog text
* Changed the /ramps chat text to a dialog
* Added the old ramp images website page (http://gamerxserver.com/ViewAllRampImages)
* Fixed the /specplayer (/sp) command so Admins can use it in Ammunation
* Added the /events command which displays general information about the events available in GamerX
* Added code to the Actions (/ca, /piss, etc) FilterScript and the main gamemode to prevent players
using animation commands when they are at a Minigame, Combat Zone or Event
* Fixed a bug in the /poptires2 (/pt2) command which allowed a passenger to pop the back tires
* Rick: Fixed a bug in the event system: players are now not able to use commands when they see
the rejoin event dialog
* Rick: Fixed a bug with the /specplayer (/sp) command: sometimes it said that you were not able
to spec a player as they are using spec when the player wasn't specing anyone
* Rick: Added a code to disable vehicle spawning when the players use /specplayer (/sp)
(idiots were using /v1 + F6 + /sp (thanks to daan for reporting)
* Rick: Removed the GamerX Zombie Apocalypse information pickups
* Updated the /stack command so players can make a stack with up to 350 player objects
* Fixed a minor wording error in the personal radio text
* Edited the /bringevent (/bre) level 4+ Admin command to accept a player name or ID and edited
some of the wording
* Updated some of the /disclaimer text (PMs are only monitored by Admins on IRC not everyone)
* Fixed a minor problem with the /info command (the website text was cut off)
* Fixed a spelling mistake in the /tpinfo command
* Fixed a minor bug in the /cakeall (/caa) level 3 Admin command (when a player typed it the text
would say "only a level 3+ Admin can give a biscuit to all players"
* Added the /helpevent command as an alternative to the /eventhelp (/eh) command
* Edited some text in the /stunts command dialog (updated location of the /L 2 teleport)
* Removed the line of text from the /skin command which said that some skins are Admin only
* Fixed the website skins page (http://gamerxserver.com/skins.php)
* Fixed the year displayed (2014) when the /gift command is used
* Edit the text displayed by the /refreshplayerobjects (/rpo) command (removed the /arpo text)
* Updated the URL displayed in the /painthelp (/phelp) dialog (thanks to Nate for making a new thread)
* Renamed the /impossible teleport to /burnedgrass (propery name was changed too)
* Fixed a bug with the /loadplayerobjectset (/lpos) command which would not allow more than 300
objects to be loaded
* Added code to the /bounty, /hitman and /contract commands to prevent players specifying a NPC
* Fixed some minor wording errors in the /help command
* Fixed the LS Office Elevator (/lsoffice)
* Fixed a problem with the /wci (We Control Infernus) command: it would freeze the player. Also
added text which tells the player how to load the object set as a /LPOS
* Fixed a bug with the /ufo command where the player would end up inside the UFO then fall out
through the hole (the UFO is in the GX Custom IMG file)
* Fixed the /katana command when used in a vehicle (it used to say "You must get out of your vehicle
before using the /bat command.")
* Added code to the GXAnims (/animhelp) FilterScript and the main gamemode to prevent players using
animations when they are at a Minigame, Combat Zone or Event
* Added code to the GXHO (/ho) FilterScript and the main gamemode to prevent players using holding
objects when they are at a Minigame, Combat Zone or Event
* Added code to the /createhiddenpickup (/chp) level 4+ Admin command to prevent the Admin specifying
model ID 360 (HS Rocket) and 367 (Camera)
* Added code to the /createfakepickup (/cfp) level 4+ Admin command to prevent the Admin specifying
model ID 360 (HS Rocket) and 367 (Camera)
* Edited the /setobjectstreamdistance (/sosd) and /setobjectdrawdistance (/sodd) level 4+ Admin
commands to accept a maximum distance value of 599 (higher values seem to crash the Streamer
plugin which closes the SAMP server process)
* Added the /bella command to teleport to [AC]Bella's house at the /beach
* Removed the /skiresort and /tunnels teleport commands (also removed the related objects from the
GX Custom IMG File v21)
* Updated the /gchell teleport command to display how to load the GX Custom IMG File object
set called GrandCarma Hell (use /LPOS GCHell)
* Changed the /skins command to /imgskins (displays the GX Custom IMG File skins dialog)
* Changed the /vehicles command to /imgvehicles (displays the GX Custom IMG File vehicles dialog)
* Added code to prevent players using speed boost and vehicle jump up in /warzone and /tank
* Added code to prevent players using jump up in /slam1, /slam2, /drag1 and /drag2
* Updated the racing code to specify vehicle modes during the race
(Fire = Add NOS, Secondary Fire = Open/Close Bonnet and Horn = Change Paint Colour)
The players current vehicle modes are restored after the race or if they /leave
* Fixed a bug with the race code: when the race had starting grid positions all vehicles
would end up on top of each other at the race start checkpoint instead of in their
starting grid positions
* Fixed a bug with the race code: when a player had the wrong vehicle type for the race
they would not be automatically teleported to the race start checkpoint
* Changed the /nutty teleport command to /troublesome (he changed his name)
* Rick: Fixed a player color bug in CTF, DM and the Chase Events
* Rick: Fixed a timer bug with the Fallout Event
* Rick: Rewrote the Fallout Event code
* Rick: Updated a terrorist teleport in the Chase Event (the teleport was outside the game limit)
* Rick: Updated the Event timer code so it checks if the timer has been killed before starting a new one
* Rick: Fixed a Derby & Sumo bug: when there were no players in the derby it didn't end
* Rick: Fixed /playersinevent (/pe) bug in Fallout Event
* Rick: Fixed the Team Assign system for the Chase Event
* Rick: Made the /playersinevent (/pe) command available when the player is in the event
* Removed the message displayed to Admins when they use a command while in spec mode
* Added the /candyland teleport command to teleport to CandyLand (must have the GX Custom IMG File)
* Updated /credits (added Hoss' name)
* Updated the /about dialog
* Edited the /togglehydra level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehunter level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /toggleseasparrow level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglerhino level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglercplane level 4+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehydraall level 5+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglehunterall level 5+ Admin command so the message shows no matter what /notify level is used
* Edited the /togglerhinoall level 5+ Admin command so the message shows no matter what /notify level is used
* Updated the /saverace level 4+ Admin command to not accept race file names longer than 30 characters
* Changed the /deleterace level 8+ Admin command to level 6+
* Fixed a bug with the /deleterace level 6+ Admin command which caused it not accept a race name with spaces
* Changed the /roadtripleader (/rtl) level 5+ Admin command to level 3+
* Added code to the /akill (/ak) level 5+ Admin command to prevent it being used on Admins in spec mode
* Enabled spawning of Hydras for Trusted Players (abuse will not be tolerated)
* Fixed a problem with the /happyhourhelp (/hhh) dialog which prevented most of the help being displayed
* Updated the /aracehelp level 5+ Admin command to use a dialog instead of chat text and added more commands
* Updated the /buildhelp level 4+ Admin command to use a dialog instead of chat text and added more commands
* Updated the example colour numbers in the /painthelp (/phelp) dialog
* Rick: Fixed a race bug: when there were only two players in a race and one of them left the server
the race would end when it shouldn't
* Rick: Updated Derby / Sumo code so autofix is enabled for all players before the event is started
* Rick: Fixed the race rank text draw bug (players would be listed incorrectly)
* Rick: Updated the Chase Event code: when a player spawns a car via /carmenu it's locked for other players
* Rick: Fixed the Sumo Event rank bug
* Rick: Updated the /togglederbystuff (/tds) level 4+ Admin command to save the derby/sumo config so
when a player is brought or respawns in Sumo it sets the Derby/Sumo settings again
* Added the /resetvehiclemodes (/rvm) command to allow a player to reset their vehicle modes and
settings to the default values
* Updated the /ramphelp dialog text
* Changed the /ramps chat text to a dialog
* Added the old ramp images website page (http://gamerxserver.com/ViewAllRampImages)
* Fixed the /specplayer (/sp) command so Admins can use it in Ammunation
* Added the /events command which displays general information about the events available in GamerX
* Added code to the Actions (/ca, /piss, etc) FilterScript and the main gamemode to prevent players
using animation commands when they are at a Minigame, Combat Zone or Event
* Fixed a bug in the /poptires2 (/pt2) command which allowed a passenger to pop the back tires
* Rick: Fixed a bug in the event system: players are now not able to use commands when they see
the rejoin event dialog
* Rick: Fixed a bug with the /specplayer (/sp) command: sometimes it said that you were not able
to spec a player as they are using spec when the player wasn't specing anyone
* Rick: Added a code to disable vehicle spawning when the players use /specplayer (/sp)
(idiots were using /v1 + F6 + /sp (thanks to daan for reporting)
* Rick: Removed the GamerX Zombie Apocalypse information pickups
* Updated the /stack command so players can make a stack with up to 350 player objects
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