We released another update... the biggest change is automatic Events. They start every 4 minutes or so. The changes in the update are as follows:
Don't forget to report any bugs here:
http://gamerxserver.com/forum/forumd...17-Bug-Reports
See you ingame!
GamerX v4.1.2 - restarted Midday 11th July 2014 (GMT+10)
* Updated the /createplayerhiddenpickup (/cphp) TP and admin command to allow the cookie reward to be
specified (1 to 100 cookies - default is 3)
* Rick: Fixed the Event bug reported by [ATM]BreakDown on the GamerX Forum: when a player types /pe, /tps
or /admins while preloading the Event the system no longer removes them from the Event
* Made the /buildhelp and /buildracehelp level 4+ admin commands use the same dialog (they were both different)
* Made the /aracehelp and /raceadminhelp level 4+ admin commands use the same dialog (they were both different)
* Added "Fight Style" to the Player Commands menu in /commands (/c)
* Fixed a problem with the mute evade system (it would always trigger when the player died instead of
just once when the player joins and spawns)
* Added code to the /getinplayersvehicle (/gipv) command to prevent getting in a players vehicle when
they are in an Event, Race or Player Race
* Updated the code which stores each join (name, IP and date) to include the players hash
* Rick: Fixed a Death Match Event bug so when a player punches another player before the Event has
started does not get their score increased
* Added code to the /ban level 4+ admin command to prevent admins using an apostrophe (') in the ban
reason (it causes problems with the MySQL database INSERT command)
* Fixed some more wording errors reported on the forum
* Updated the dialog displayed to players that are banned
* Added the /monitorclanchat (/mcc) level 3+ admin command to enable or disable monitoring of all
clan chat messages (this setting is not currently saved and will always be off when you join)
* Rick: Fixed the Siege bug with check points reported by Pirate (the CP time is correctly decreased
when attackers are standing in it)
* Rick: Updated the Pursuit Code (/pursuit and /pu) to not spawn a new vehicle when the player gets
out of their current vehicle
* Rick: Added the Event automatic rotation to auto start an Event every 4 minutes
* Rick: Added /toggleeventrotation (/ter) level 4+ admin command to toggle the Event rotation
* Rick: Added code to /carmenu to prevent players using it while they are passenger
* Added some code to prevent hackers who force the login dialog to close from being able to spawn
when using a name that is registered and not logged in
* Renamed the /jp1 teleport command to /jumper (property was renamed too)
* Rick: Added /nextevent (/nev) level 4+ admin command to load the next Event in the rotation list
* Rick: Fixed a LMS bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Derby/Sumo bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Fallout bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Blast Survival bug so it always ends when there is only 1 player in the Event
* Updated the /createplayerhiddenpickup (/cphp) TP and admin command to allow the cookie reward to be
specified (1 to 100 cookies - default is 3)
* Rick: Fixed the Event bug reported by [ATM]BreakDown on the GamerX Forum: when a player types /pe, /tps
or /admins while preloading the Event the system no longer removes them from the Event
* Made the /buildhelp and /buildracehelp level 4+ admin commands use the same dialog (they were both different)
* Made the /aracehelp and /raceadminhelp level 4+ admin commands use the same dialog (they were both different)
* Added "Fight Style" to the Player Commands menu in /commands (/c)
* Fixed a problem with the mute evade system (it would always trigger when the player died instead of
just once when the player joins and spawns)
* Added code to the /getinplayersvehicle (/gipv) command to prevent getting in a players vehicle when
they are in an Event, Race or Player Race
* Updated the code which stores each join (name, IP and date) to include the players hash
* Rick: Fixed a Death Match Event bug so when a player punches another player before the Event has
started does not get their score increased
* Added code to the /ban level 4+ admin command to prevent admins using an apostrophe (') in the ban
reason (it causes problems with the MySQL database INSERT command)
* Fixed some more wording errors reported on the forum
* Updated the dialog displayed to players that are banned
* Added the /monitorclanchat (/mcc) level 3+ admin command to enable or disable monitoring of all
clan chat messages (this setting is not currently saved and will always be off when you join)
* Rick: Fixed the Siege bug with check points reported by Pirate (the CP time is correctly decreased
when attackers are standing in it)
* Rick: Updated the Pursuit Code (/pursuit and /pu) to not spawn a new vehicle when the player gets
out of their current vehicle
* Rick: Added the Event automatic rotation to auto start an Event every 4 minutes
* Rick: Added /toggleeventrotation (/ter) level 4+ admin command to toggle the Event rotation
* Rick: Added code to /carmenu to prevent players using it while they are passenger
* Added some code to prevent hackers who force the login dialog to close from being able to spawn
when using a name that is registered and not logged in
* Renamed the /jp1 teleport command to /jumper (property was renamed too)
* Rick: Added /nextevent (/nev) level 4+ admin command to load the next Event in the rotation list
* Rick: Fixed a LMS bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Derby/Sumo bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Fallout bug so it always ends when there is only 1 player in the Event
* Rick: Fixed a Blast Survival bug so it always ends when there is only 1 player in the Event
http://gamerxserver.com/forum/forumd...17-Bug-Reports
See you ingame!
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