We released an update to address a new 0.3.7 crasher exploit (the update will prevent you from being crashed by a malicious player).
The changes are as follows:
Please report any bugs here:
http://gamerxserver.com/forum/forumd...17-Bug-Reports
You can see the new objects and skins in SA:MP 0.3.7 here (thanks to Millie\Lilou):
http://gamerxserver.com/forum/showth...ts-by-Category
Don't forget to update your GamerX Custom IMG File to v23 otherwise you will have object ID conflicts:
http://gamerxserver.com/img
See you in the server!
The changes are as follows:
GamerX v4.4.7 - restarted Midday 8th May 2015 (GMT+10)
* Updated the /setctfscoretowin (/ctfs) admin command to display the new score to win to the admin
that used the command
* Fixed a minor bug in the /setstreamedobjecttext (/ssot or /setstreamobjecttext) level 4+ admin
command: it would not let the admin set a transparent background... now if 0 is used for the
background param it will set it to transparent
* Fixed a bug with the /removemyholdingobject (/rmho) command: if a player is editing a holding object
using the /eho command, then types /rmho and then presses the ESC key it would kick them for having
an invalid holding object
* Fixed a bug with the /removeholdingobjectslot (/rhos) command: if a player is editing a holding object
using the /eho command, then types /rmho and then presses the ESC key it would kick them for having
an invalid holding object
* Added code to the OnPlayerEditAttachedObject callback to prevent objects being attached when the
player is dead (PLAYER_STATE_WASTED)... this should prevent the auto-kick that sometimes would
occur if the player is using /eho and they die
* Updated the OnPlayerEditAttachedObject callback to also detect invalid bones (admins are notified
and the player is automatically kicked)
* Added a chat bubble label display when a player is using the GamerX Tour
* Fixed some wording errors reported on the forum
* Fixed a bug with the /denytext (/dte) level 3+ admin command (it would not work correctly when
used on other players)
* Added the /megan command to teleport to Megan's House in Mulholland
* Updated the /setderbyname (/sdn) level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /setlmsname level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /dmname level 5+ admin command to warn when the Event name is too long (49 characters
maximum)
* Updated the /setsiegename level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /setctfskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to
be used
* Updated the /setdmskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to be
used
* Updated the /setsiegeskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to
be used
* Updated the /setdmkills level 5+ admin command to only allow values between 1 and 100
* Updated the /setderbyvehiclehealth (/sdvh) level 5+ admin command to only allow values between 1
and 1000
* Updated the /setderbytime (/sdti) level 5+ admin command to only allow values between 30 and 600
* Updated the /setdmtime (/sdti) level 5+ admin command to only allow values between 30 and 600
* Updated the /setderbycar (/sdc) level 5+ admin command to only allow values between 400 and 611
* Updated the /setderbycar2 (/sdc2) level 5+ admin command to only allow values between 400 and 611
* Added the /toggleweaponshotweaponchec (/twswc) level 9+ admin command to enable or disable the
weapon shot invalid weapon ID check (the command had to be shortened to 26 characters)
* Updated the /setctfscoretowin (/ctfs) admin command to display the new score to win to the admin
that used the command
* Fixed a minor bug in the /setstreamedobjecttext (/ssot or /setstreamobjecttext) level 4+ admin
command: it would not let the admin set a transparent background... now if 0 is used for the
background param it will set it to transparent
* Fixed a bug with the /removemyholdingobject (/rmho) command: if a player is editing a holding object
using the /eho command, then types /rmho and then presses the ESC key it would kick them for having
an invalid holding object
* Fixed a bug with the /removeholdingobjectslot (/rhos) command: if a player is editing a holding object
using the /eho command, then types /rmho and then presses the ESC key it would kick them for having
an invalid holding object
* Added code to the OnPlayerEditAttachedObject callback to prevent objects being attached when the
player is dead (PLAYER_STATE_WASTED)... this should prevent the auto-kick that sometimes would
occur if the player is using /eho and they die
* Updated the OnPlayerEditAttachedObject callback to also detect invalid bones (admins are notified
and the player is automatically kicked)
* Added a chat bubble label display when a player is using the GamerX Tour
* Fixed some wording errors reported on the forum
* Fixed a bug with the /denytext (/dte) level 3+ admin command (it would not work correctly when
used on other players)
* Added the /megan command to teleport to Megan's House in Mulholland
* Updated the /setderbyname (/sdn) level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /setlmsname level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /dmname level 5+ admin command to warn when the Event name is too long (49 characters
maximum)
* Updated the /setsiegename level 5+ admin command to warn when the Event name is too long (49
characters maximum)
* Updated the /setctfskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to
be used
* Updated the /setdmskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to be
used
* Updated the /setsiegeskins level 5+ admin command to allow the new SA:MP 0.3.7 skins (300 to 319) to
be used
* Updated the /setdmkills level 5+ admin command to only allow values between 1 and 100
* Updated the /setderbyvehiclehealth (/sdvh) level 5+ admin command to only allow values between 1
and 1000
* Updated the /setderbytime (/sdti) level 5+ admin command to only allow values between 30 and 600
* Updated the /setdmtime (/sdti) level 5+ admin command to only allow values between 30 and 600
* Updated the /setderbycar (/sdc) level 5+ admin command to only allow values between 400 and 611
* Updated the /setderbycar2 (/sdc2) level 5+ admin command to only allow values between 400 and 611
* Added the /toggleweaponshotweaponchec (/twswc) level 9+ admin command to enable or disable the
weapon shot invalid weapon ID check (the command had to be shortened to 26 characters)
http://gamerxserver.com/forum/forumd...17-Bug-Reports
You can see the new objects and skins in SA:MP 0.3.7 here (thanks to Millie\Lilou):
http://gamerxserver.com/forum/showth...ts-by-Category
Don't forget to update your GamerX Custom IMG File to v23 otherwise you will have object ID conflicts:
http://gamerxserver.com/img
See you in the server!
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