Always when you spawn at the event or dm, you have 10 seconds antispawn Kill protection.so my suggestion is that The player should lose anti spawn protection when he start shoot with guns.
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Originally posted by DanGeR View PostAlways when you spawn at the event or dm, you have 10 seconds antispawn Kill protection.so my suggestion is that The player should lose anti spawn protection when he start shoot with guns."I'm still playing the game, having a great time."
Jason Giambi
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Bad idea. If so, it would be annoying if the players were running around with spawnkill, since the server is DeathMatch. 10 seconds is a lot in my opinion. I would be good with 5 seconds... And in CTF they would only run around, they would take the flag with ASK.
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Originally posted by En3rGy View PostBad idea. If so, it would be annoying if the players were running around with spawnkill, since the server is DeathMatch. 10 seconds is a lot in my opinion. I would be good with 5 seconds... And in CTF they would only run around, they would take the flag with ASK.
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Take a stopwatch and start counting up to 10 seconds. And then in your mind make the time that it takes to appear in CTF ... You realize that it is a lot. I would suggest something like this but I guess the whole server adjusted to 10 seconds.
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Originally posted by En3rGy View PostTake a stopwatch and start counting up to 10 seconds. And then in your mind make the time that it takes to appear in CTF ... You realize that it is a lot. I would suggest something like this but I guess the whole server adjusted to 10 seconds.Originally posted by soollaimane View PostThat won't be called a spawn protection anymore, even with the 10 seconds spawn killing protection people can still spawn kill other teams in event, let's take for example GRC ctf, u do see how people spawn kill other team when they rush on them at one time so even with that 10 seconds spawn killing protection people still get spawn killed, and that's why people just gets bored and leave that event.Originally posted by En3rGy View PostBad idea. If so, it would be annoying if the players were running around with spawnkill, since the server is DeathMatch. 10 seconds is a lot in my opinion. I would be good with 5 seconds... And in CTF they would only run around, they would take the flag with ASK.
Originally posted by Dodo View PostThis suggestion is already ingame. When you shoot another player in event or outside, it types 'Anti-Spawn Protection Off' and closes it.
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Originally posted by Robo_N1X View PostWhat are you both actually arguing on??
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