I have few suggestions for the server which I believe can help reduce spam and also ease up some tasks.
1. Event Chat
= Players are abusing /me to call players in the events or minigames. Sometimes, they even spam it for the attention.
Having event chat will atleast reduce the spam, if not anything else. Players who are in minigames can use event chat to call the players there, and it will be sent in the form of clientmessages, in some bright notable color so players won't spam it.
2. Whisper Chat
= Chatbubble is an awesome feature in this server, but listener needs to be looking at the /cb user to read the over-head text.
Sometimes, the player is communicating with the multiple players, within the specific range.
Whisper chat solves the problem as it appears as clientmessage to the nearby players, and also the listeners remain undisturbed.
3. Radius Bounded CD
Players are always for CD. Sometimes, they ask it within seconds because they weren't the first ready. The other players are spammed with that, even if undisturbed.
If CD was radius bounded, no one would be spammed except only the players who want to use CD.
4. God mode for everyone
Sometimes, the players don't want to dm, but the other players keep shooting them despite of the victim telling them to stop.
If everyone was able to use god mode, no one would be annoyed/pissed off. If not in a mood of dm, they can simply go invulnerable
and before this suggestion gets denied by anyone stating "this will be abused" and blah blah, the 5th suggestion (which is also the solution to "abuse" problem) is here
5. Proper Boolean System
Players goto dm arena's like /mg or /de. When they die, they spawn at their classes normal spawn point.
I suggest the Boolean to be stored so when they spawn, they spawn back in that minigame. If they want to leave the minigame, they can simply do /leave.
This system will also prevent the players from abusing godmode. If the player is in godmode, they are automatically disarmed and can't use any weapons.
If they try to buy and/or use any weapons during when they are invulnerable (means they are trying to abuse), the boolean goes off giving the message, they are no longer in god mode and will be hurt by the gun shot or explosion
1. Event Chat
= Players are abusing /me to call players in the events or minigames. Sometimes, they even spam it for the attention.
Having event chat will atleast reduce the spam, if not anything else. Players who are in minigames can use event chat to call the players there, and it will be sent in the form of clientmessages, in some bright notable color so players won't spam it.
2. Whisper Chat
= Chatbubble is an awesome feature in this server, but listener needs to be looking at the /cb user to read the over-head text.
Sometimes, the player is communicating with the multiple players, within the specific range.
Whisper chat solves the problem as it appears as clientmessage to the nearby players, and also the listeners remain undisturbed.
3. Radius Bounded CD
Players are always for CD. Sometimes, they ask it within seconds because they weren't the first ready. The other players are spammed with that, even if undisturbed.
If CD was radius bounded, no one would be spammed except only the players who want to use CD.
4. God mode for everyone
Sometimes, the players don't want to dm, but the other players keep shooting them despite of the victim telling them to stop.
If everyone was able to use god mode, no one would be annoyed/pissed off. If not in a mood of dm, they can simply go invulnerable
and before this suggestion gets denied by anyone stating "this will be abused" and blah blah, the 5th suggestion (which is also the solution to "abuse" problem) is here
5. Proper Boolean System
Players goto dm arena's like /mg or /de. When they die, they spawn at their classes normal spawn point.
I suggest the Boolean to be stored so when they spawn, they spawn back in that minigame. If they want to leave the minigame, they can simply do /leave.
This system will also prevent the players from abusing godmode. If the player is in godmode, they are automatically disarmed and can't use any weapons.
If they try to buy and/or use any weapons during when they are invulnerable (means they are trying to abuse), the boolean goes off giving the message, they are no longer in god mode and will be hurt by the gun shot or explosion
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