Before to post I want to say that my ideas got some improvements I hope in better side.
Cookies: To get cookies you need to kill players:
/ks system should be changed to:
15 kills = 3 cookies,
25 kills = 5 cookies,
50 kills = 10 cookies.
Extra note: I think the idea about giving money to 15 kills is good so it should stay.
Cakes:
About cakes I think there is nothing to change, buying properties and getting money and cake per minute is good.
Biscuits:
I think the reward for winning a race is good to change to biscuits.
1st place – 3 biscuits
2nd place – 2 biscuits
3rd place – 1 biscuit
Also if you made a new record you will be rewarded by 5 biscuits.
Icecreams: Should be given for winning events. As far as I know not all events reward players by Icecreams, but if this suggestion will be accepted it should be changed.
Money: Nothing to add, buying properties, killing people, green zone, etc.
If this idea will be approved also it is useful to make something like /valuehelp(/vh) so it could give you information what is cookie or cake, how to get it, how to use it, etc.
Cookies: To get cookies you need to kill players:
/ks system should be changed to:
15 kills = 3 cookies,
25 kills = 5 cookies,
50 kills = 10 cookies.
Extra note: I think the idea about giving money to 15 kills is good so it should stay.
Cakes:
About cakes I think there is nothing to change, buying properties and getting money and cake per minute is good.
Biscuits:
I think the reward for winning a race is good to change to biscuits.
1st place – 3 biscuits
2nd place – 2 biscuits
3rd place – 1 biscuit
Also if you made a new record you will be rewarded by 5 biscuits.
Icecreams: Should be given for winning events. As far as I know not all events reward players by Icecreams, but if this suggestion will be accepted it should be changed.
Money: Nothing to add, buying properties, killing people, green zone, etc.
If this idea will be approved also it is useful to make something like /valuehelp(/vh) so it could give you information what is cookie or cake, how to get it, how to use it, etc.
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