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[GAMEMODE]Holding Object suggestion and vehicles holding

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  • [GAMEMODE]Holding Object suggestion and vehicles holding

    As We know when were making holding object using /mho there the first string option is object id, bone id, x y z offset, RX RY RZ Angle, X Y Z Scale, and Holding Slot
    Then would be nice to place the holding slot after bone id because the optional Coordinate are kinda hard, and there also already /eho for easier editing.


    The second suggestion, would be nice if the holding object keep hold on the vehicles permanently, when load an holding object for an vehicles
    Last edited by Tungki; 09-06-14, 10:43 AM.

  • #2
    Originally posted by tungki View Post
    As We know when were making holding object using /mho there the first string option is object id, bone id, x y z offset, RX RY RZ Angle, X Y Z Scale, and Holding Slot
    Then would be nice to place the holding slot after bone id because the optional Coordinate are kinda hard, and there also already /eho for easier editing.
    Good idea, but i don't find it hard to type /mho object bone 0 0 0 0 0 0 1 1 1 slot
    Even thought i can't see the image.

    Originally posted by tungki View Post
    The second suggestion, would be nice if the holding object keep hold on the vehicles permanently, when load an holding object for an vehicles
    it can't be made, the function used is to attach on the player's body, not on the vehicle.
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