As We know when were making holding object using /mho there the first string option is object id, bone id, x y z offset, RX RY RZ Angle, X Y Z Scale, and Holding Slot
Then would be nice to place the holding slot after bone id because the optional Coordinate are kinda hard, and there also already /eho for easier editing.
The second suggestion, would be nice if the holding object keep hold on the vehicles permanently, when load an holding object for an vehicles
Then would be nice to place the holding slot after bone id because the optional Coordinate are kinda hard, and there also already /eho for easier editing.
The second suggestion, would be nice if the holding object keep hold on the vehicles permanently, when load an holding object for an vehicles
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