I'm sick of players teleporting right when they're about to die, or they realize the opposition has an upper hand over them in a shootout.
Well, they usually teleport somewhere else or spawn a vehicle and Jump off into oblivion.
So, here's what I suggest -
Player shouldn't be able to teleport or spawn a vehicle if he/she has been recently damaged. Means?
If a player has been recently shot and he/she attempts to spawn a vehicle or teleport there must be an error message saying something along the lines of -
"You've been recently damaged, please wait "x" seconds before you can use that command again - we're sick of players abusing it."
Just like the limit of /heal, 3 times until you die.
What do you guys think?
Well, they usually teleport somewhere else or spawn a vehicle and Jump off into oblivion.
So, here's what I suggest -
Player shouldn't be able to teleport or spawn a vehicle if he/she has been recently damaged. Means?
If a player has been recently shot and he/she attempts to spawn a vehicle or teleport there must be an error message saying something along the lines of -
"You've been recently damaged, please wait "x" seconds before you can use that command again - we're sick of players abusing it."
Just like the limit of /heal, 3 times until you die.
What do you guys think?
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