I suggest a new type of event, the Zombie Siege:
1 to 5 Defenders, equipped with pump shotguns, 9mm pistols, and molotov cocktails.
3 to max Attackers, equipped with knives and stuck in the /drunk animation.
The teams must be uneven, with a minimum 1:3 ratio of defenders to attackers.
The Defenders spawn has a one-use health pickup. This can be used by either team.
When a player uses the health item, it disappears for all players.
If a Defender is killed, he is spawned in the event as a new Attacker.
If an Attackers is killed, they are removed from the event.
The event is won when one or the other team is eliminated, or 10 minutes have passed.
If the event ends with Defenders alive, they win. Otherwise, the Attackers win.
1 to 5 Defenders, equipped with pump shotguns, 9mm pistols, and molotov cocktails.
3 to max Attackers, equipped with knives and stuck in the /drunk animation.
The teams must be uneven, with a minimum 1:3 ratio of defenders to attackers.
The Defenders spawn has a one-use health pickup. This can be used by either team.
When a player uses the health item, it disappears for all players.
If a Defender is killed, he is spawned in the event as a new Attacker.
If an Attackers is killed, they are removed from the event.
The event is won when one or the other team is eliminated, or 10 minutes have passed.
If the event ends with Defenders alive, they win. Otherwise, the Attackers win.
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