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  • GamerX v4.2.1

    We released another small update with some bug fixes and new teleports.

    The changes are as follows:

    GamerX v4.2.1 - restarted Midday 29th August 2014 (GMT+10)
    * Moved the gametext displayed when the Hidden Pickup (Goo) is found down the screen a bit (so it is
    not in the center of the screen where players are trying to look when fighting)
    * Moved the gametext displayed when the Player Hidden Pickup (P-Goo) is found down the screen a bit (so
    it is not in the center of the screen where players are trying to look when fighting)
    * Edited the /jetpack (/jp) command to not allow its use when the player is in a red spawn area zone
    * Edited the /rocketall level 4+ admin command to not give rockets to players in a red spawn area zone
    * Rick: Fixed all of the Event bugs reported on the forum
    * Added an IRC echo event for the /attachstreamobjecttovehicl (/asotv) level 4+ admin command
    (Note: the command had to be shortened as 26 characters is the maximum command length)
    * Changed the /fernando teleport command to /chillidogs (/hotdogs)
    * Added the /fernando command to teleport to Fernando's Club in an interior
    * Updated the /properties (/props) command to display the 24th page of properties (/props 24)
    * Added a small upwards velocity boost to the /hp teleport command (so players do not fall through
    when streamed objects are used)
    * Added the /manuel command to teleport to Manuel's House in Flint County
    * Renamed the /vallon command to /burt0ns (/burtons) as the property name also changed
    * Added code to the /drop and /drop2 level 3+ admin commands to prevent them being used on NPCs
    * Added the /charger command to teleport to Charger's Parking Lot at the Mulholland Intersection
    * Added a small upwards velocity boost to players teleporting to a race that has objects
    Don't forget to report any bugs here:
    http://gamerxserver.com/forum/forumd...17-Bug-Reports

    See you ingame!


  • #2
    Thanks Matite for your Hard Work
    My Youtube Channel
    GamerX4Life

    [10:13:51] <@GX-22> * Admin Hose (ID:51) set their MegaJump Value to 3.0
    [10:37:00] <@GX-28> * Admin Manuel[M4] (ID:78) used Fuck You on Hose (ID:51)


    Comment


    • #3
      Why disabled the /jp in redzone?. As i explained earlier the player will just move out redzone, and type /jp or /rocket and that's the problem there.
      Basically trusted players can't spawn a jp in rz.

      But the code to prevent giving players a rocket in rz is ok. ( /rocketall )
      Last edited by daan_deurloo; 29-08-14, 10:03 AM.

      Comment


      • #4
        Originally posted by daan_deurloo View Post
        Why disabled the /jp in redzone?. As i explained earlier the player will just move out redzone, and type /jp or /rocket and that's the problem there.
        Of course they can, but preventing it being spawned in red zones can at least teach players that it is against the rules to do so.

        Comment


        • #5
          Originally posted by daan_deurloo View Post
          Basically trusted players can't spawn a jp in rz.
          Since the last update anyone can spawn a jetpack (although for non-TPs it costs $10,000). So it is not really to stop TPs spawning a JP in the red zone... it is to stop normal players using it in the red zone.

          Comment


          • #6
            Ah that's why.

            Comment


            • #7
              Closed is thread as we released another update (v4.2.2).

              Comment

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