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  • [Gamemode] Spectating

    Hello all !.I want to suggest something abut the spectate mode. When we spec any player , we go back to the spawn place...no matter where ever we are at and also our armour gone . So i would like to suggest to that aftr spectating someone ,continue from the same place with armour . Thats all i want to say . Do share your views on it !!

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  • #2
    So you want to spec someone to find them where they are at and then kill them? Or you spectate to evade death and wait until the target player gone and you get back to your position instantly? No, this is too much can be abused a lot.

    Also i think this was suggested before and got so many negative feedback.
    Last edited by Robo; 12-03-16, 06:53 AM.
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    • #3
      Originally posted by Robo_N1X View Post
      Or you spectate to get back to your position instantly? No, this is too much can be abused a lot.
      Yes, he means that

      I don't see how it is much different from the current system, its equally as possible to abuse the current system, but you just don't return to the same position. I think it could work, as long as admins enforce the rules so it isn't abused, but as I said, the same could be said for the current spec system.
      Last edited by wooolly; 12-03-16, 09:46 AM.

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      • #4
        Going back to redzone is more "abusable", like I'm just saying. If you are in a fight and spec someone to evade you spawn away from the fight scene. With this system you will spawn back in the same position as where you evaded in the first place with the same amount of health and armour.
        Please stop asking why I got my admin status removed. I chose to be demoted and there's no drama behind it.

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        • #5
          The worst idea i've ever heard, lul, /spec command is better like this, it gives you free health (without removing /ks), Respawn armor and weapons pickup, Help you to respawn to your spawn zone and let you change your class without getting more deaths (/TR2)
          (i didn't mean that i use all these features during a fight xD)

          Negative -1
          Stay low, Go fast.
          Kill first, Die last.
          One shot, One kill
          No luck, Pure skill.

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          • #6
            Originally posted by 1_Arpit View Post
            Hello all !.I want to suggest something abut the spectate mode. When we spec any player , we go back to the spawn place...no matter where ever we are at and also our armour gone . So i would like to suggest to that aftr spectating someone ,continue from the same place with armour . Thats all i want to say . Do share your views on it !!

            No. Not a good idea. But if your armor is gone, you can at least use the /ammo command (don't use this while in a fight) and teleport to the gun store and buy armour. Then either drive to your destination or ask which is the nearest teleport command about the destination you want to go at.
            PastorRichads: /q for Liberating yourself from the chains and bounds of this Virtual Nightmare

            <@GX-07> [14] Legend27: nick is indonessian

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            • #7
              Originally posted by Eliteus View Post
              With this system you will spawn back in the same position as where you evaded in the first place with the same amount of health and armour.
              Ooooooooooooooor, you can use this to avoid death, waiting til the player you were fighting went out and then respawning, as Robo said. Got it?

              BTW, if you have luck, sometimes you respawn with armor, it happenned to me a lot of times.

              About position and guns, it is your responsability typing /spec, if you don't wanna lose armor and guns, just don't use. Bad idea...

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              • #8
                Originally posted by Northwest View Post
                Ooooooooooooooor, you can use this to avoid death, waiting til the player you were fighting went out and then respawning, as Robo said. Got it?
                This can be done with the current system except worse because if the player is waiting for a very long time, the player specing will definitely get bored so yeh that's no real reason so a plus for this suggestion.
                BTW, if you have luck, sometimes you respawn with armor, it happenned to me a lot of times.
                BTW with this system there's no luck, you'll spawn back with what you had earlier which is much more fair. Again a plus for this suggestion.
                About position and guns, it is your responsability typing /spec, if you don't wanna lose armor and guns, just don't use. Bad idea...
                The whole point of the suggestion section is to make life easier and come up with a cooler suggestion. We don't want a responsibility, we want a good gaming experience. Having all weaps and position back means life is easier, is less "rulebreakable" than current system and just more convenient in general. So why not?
                Originally posted by StackedPizza View Post
                No. Not a good idea. But if your armor is gone, you can at least use the /ammo command (don't use this while in a fight) and teleport to the gun store and buy armour. Then either drive to your destination or ask which is the nearest teleport command about the destination you want to go at.
                And what is the reason? You said it's not a good idea then go off on a different tangent
                Originally posted by Next View Post
                The worst idea i've ever heard, lul
                LOL salty af bruh
                Originally posted by Next View Post
                /spec command is better like this, it gives you free health (without removing /ks), Respawn armor and weapons pickup, Help you to respawn to your spawn zone and let you change your class without getting more deaths (/TR2)
                (i didn't mean that i use all these features during a fight xD)

                Negative -1
                Yes, sure it gives you free health without removing ks and all these advantages. But this can make it much more prone to rulebreakers and it happens believe me! Although you can spec a player till they go away, what if the player decides to hang around the area where the evader was? He has to come back some time. Not spawning back in the same place after using /sp during a fight is basically a teleport during fight which breaches the laws of GamerX.
                I do understand it removes a lot of cool stuff like restore health but this can be done by tele'ing to /m and there also many areas for armour teleports like /l 90.
                Last edited by Eliteus; 12-03-16, 05:37 PM.
                Please stop asking why I got my admin status removed. I chose to be demoted and there's no drama behind it.

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                • #9
                  Actually i like the current spec system. Sometimes my skin gets tired and the only way to get my stamina back is ''respawning'' using /spec command.. i can use /kill i know, but i dont really like to get a free death on my stats. Unless you guys make a command to respawn without getting a death (could be /respawn and can have a limitation of 10 seconds standing still till you respawn so it won't be abused), i'm against this suggestion. Moreover, even if this idea get accept somehow, using spec to avoid being killed, respawning or not, still a rulebreak as the rule clearly says abusing any kinda of command to evade being killed is not allowed, not just a teleport command.

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                  • #10
                    Originally posted by DeathBeatZ View Post
                    Actually i like the current spec system. Sometimes my skin gets tired and the only way to get my stamina back is ''respawning'' using /spec command.. i can use /kill i know, but i dont really like to get a free death on my stats.
                    To get back your stamina you can join a minigame and then type /leave and your stamina is restored as well as health. For /sp this isn't ideal, especially when you are trying to track a location of a cheater or hacker. You always end up right at the spawn point which gives them time to get away. I know I can just /report this rulebreaker but what if I just want to make sure? I don't want to keep having to spawn back into the spawn zone, it's simply annoying!
                    Unless you guys make a command to respawn without getting a death (could be /respawn and can have a limitation of 10 seconds standing still till you respawn so it won't be abused), i'm against this suggestion.
                    This is just as abusable as the current system although it doesn't sounds like too much of a bad idea, I like the concept but that suggestion isn't to be spoken of over here.
                    Moreover, even if this idea get accept somehow, using spec to avoid being killed, respawning or not, still a rulebreak as the rule clearly says abusing any kinda of command to evade being killed is not allowed, not just a teleport command.
                    Yes we know it's a rulebreak and they can be simply reported, it's not like the rulebreaker is going to be able to stop you. You know what, scrap the whole "rulebreak" idea away from this because if we talk about that, we can talk about everything including the current system being a rulebreak. Let's instead talk about the losses:
                    Health: Just go to /m
                    Armour: Just go to /l 90
                    Stamina: Just go to a minigame and type /leave
                    Spawn back at spawnzone: Teleport to the nearest point and from there use boost to get to spawnzone.
                    Killstreak: Won't be affected, this suggestion doesn't remove your killstreak, it keeps EVERYTHING the same which is fair.
                    Tell me something else that is a loss and I'll try come up with a solution because you guys don't understand how annoying it is when you spawn back at the spawn zone everytime you try track a rulebreaker, stalk a friend for fun, spec'ing someone for a pgoo etc.

                    PS. That /respawn command idea wasn't bad at all.
                    Last edited by Eliteus; 12-03-16, 07:05 PM.
                    Please stop asking why I got my admin status removed. I chose to be demoted and there's no drama behind it.

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                    • #11
                      To get back your stamina you can join a minigame and then type /leave and your stamina is restored as well as health.
                      You cant type /leave on minigames, just on events and race.

                      For /sp this isn't ideal, especially when you are trying to track a location of a cheater or hacker
                      I don't disagree with this suggestion, but as i said i'm agaisnt because the reason i told you (about respawn)

                      Unless you guys make a command to respawn without getting a death (could be /respawn and can have a limitation of 10 seconds standing still till you respawn so it won't be abused), i'm against this suggestion.
                      This is just as abusable as the current system although it doesn't sounds like too much of a bad idea, I like the concept but that suggestion isn't to be spoken of over here.
                      I don't see any abusable way here to be honest, you might tell your reasons when i suggest someday (or if another person do it)

                      Tell me something else that is a loss and I'll try come up with a solution because you guys don't understand how annoying it is when you spawn back at the spawn zone everytime you try track a rulebreaker, stalk a friend for fun, spec'ing someone for a pgoo etc.
                      As i said, this is a good suggestion, but losing your stamina is also annoying, expecially if you are fighting around spawnzone and someone just announce the event, if you join the event your stamina won't be reseted (i dont know if its a glitch, but this also deserves extra discussion later in another topic maybe)

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                      • #12
                        Originally posted by DeathBeatZ View Post
                        You cant type /leave on minigames, just on events and race.
                        By minigame I meant events and race, sorry for the misconception. Anyway even so, you can join a race or event if they haven't started yet or if the race or event have started then you can always use /sprint, then copy it, then press enter and sprint. When you want to stop press jump and when you start again paste the command in again and you'll start sprinting. It's not too hard but it isn't convenient either however it's only temporary until you get back to normal.
                        I don't disagree with this suggestion, but as i said i'm agaisnt because the reason i told you (about respawn)
                        You mean about stamina? Yes like I said above, use /sprint until you get back to normal which shouldn't be any longer than 30 seconds. Just had to add also, I doubt everytime you play you always sprint around. I barely, if ever, have lost my breath especially in this server. However when I have it's been a very rare occasion.
                        I don't see any abusable way here to be honest, you might tell your reasons when i suggest someday (or if another person do it)
                        I don't know if you will make a suggestion on this anyway so I will just respond here. Similarly like spec, this command can be used during DM. However I did later go on to say that if we count rulebreaks then all commands can be brought in and be associated with rulebreaks. So ignore the whole rulebreak thing but note it is just as rulebreakable as the /sp command.
                        As i said, this is a good suggestion, but losing your stamina is also annoying, expecially if you are fighting around spawnzone and someone just announce the event, if you join the event your stamina won't be reseted (i dont know if its a glitch, but this also deserves extra discussion later in another topic maybe)
                        O_o I didn't know this. This should be reported as a bug if it's true. I will test it out and get back to you. About fighting in the redzone, when you are fighting I doubt you sprint as none of the weapons including the running weapons can be shot whilst sprinting. If you are talking about getting away from someone who provoked a fight (and you didn't shoot him) and want to get away like I said use /sprint to sprint away or simply teleport away.
                        Please stop asking why I got my admin status removed. I chose to be demoted and there's no drama behind it.

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                        • #13
                          By minigame I meant events and race, sorry for the misconception. Anyway even so, you can join a race or event if they haven't started yet or if the race or event have started then you can always use /sprint, then copy it, then press enter and sprint. When you want to stop press jump and when you start again paste the command in again and you'll start sprinting. It's not too hard but it isn't convenient either however it's only temporary until you get back to normal.
                          You mean about stamina? Yes like I said above, use /sprint until you get back to normal which shouldn't be any longer than 30 seconds. Just had to add also, I doubt everytime you play you always sprint around. I barely, if ever, have lost my breath especially in this server. However when I have it's been a very rare occasion.
                          About fighting in the redzone, when you are fighting I doubt you sprint as none of the weapons including the running weapons can be shot whilst sprinting. If you are talking about getting away from someone who provoked a fight (and you didn't shoot him) and want to get away like I said use /sprint to sprint away or simply teleport away
                          Oh well, actually i just sprint alot while dming in spawnzones or around the map so sprinting while doing it is just like an ''way'' of being faster than your enemy to avoid their bullets, i know you can't sprint and shoot in the same time, plus your suggestion on joining races or events to reset it can be useful, although can be a bit more complicated and annoying to keep waiting for them to start.

                          I don't know if you will make a suggestion on this anyway so I will just respond here. Similarly like spec, this command can be used during DM. However I did later go on to say that if we count rulebreaks then all commands can be brought in and be associated with rulebreaks. So ignore the whole rulebreak thing but note it is just as rulebreakable as the /sp command.
                          Imo, the 10 seconds standing still requirement would help here, if a person is fighting and say it, he wants to abuse this command, he would have to be standing still for 10 seconds before respawning.

                          As i said, this is a good suggestion, but losing your stamina is also annoying, expecially if you are fighting around spawnzone and someone just announce the event, if you join the event your stamina won't be reseted (i dont know if its a glitch, but this also deserves extra discussion later in another topic maybe)
                          O_o I didn't know this. This should be reported as a bug if it's true. I will test it out and get back to you.
                          As we spoke on the server, it seems your stamina did reset when you tested, while my stamina did not, strange. I can make a video and report it later or maybe tomorrow as i'm going to be busy tonight.
                          Last edited by DeathBeatZ; 12-03-16, 08:36 PM.

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                          • #14
                            Originally posted by Eliteus View Post
                            This can be done with the current system except worse because if the player is waiting for a very long time, the player specing will definitely get bored so yeh that's no real reason so a plus for this suggestion.
                            I think it is easier the player who is being spectated get bored, or have to tele away, or pay attention in other things for a lot of reasons (like fighting with another player who just came to that place), so the player who is spectating can /specoff and tele away fast.
                            Anyway, if the player use /spec to avoid a fight, he is breaking a rule and he should be punished.

                            BTW with this system there's no luck, you'll spawn back with what you had earlier which is much more fair. Again a plus for this suggestion.
                            Get my point: You are in /ga with low health but you weren't fighting anyone. Then you spec anyone. In this space of time, any admin announce /ga and give rocket everyone and a bunch of players go to /ga with rockets, cars, etc. You have to /specoff, but if you do you will probably die.

                            We think too much about a rulebreaker doing this but we forget to think what if a non-rulebreaker do it.

                            The whole point of the suggestion section is to make life easier and come up with a cooler suggestion. We don't want a responsibility1, we want a good gaming experience. Having all weaps and position back means life is easier2, is less "rulebreakable" than current system3 and just more convenient in general. So why not?
                            1 - We already have many responsabilities in game, the responsability of do not teleporting in fights, of do not using cars to ram, 2-shot or c-bugs in redzones, in all, the responsability of do not breaking rules, it is already here.

                            2 - You suggested using /event (or minigame) and /leave to get weapons back, but why not making this system in this case too? Respawning in same place you were and with the health and guns you had before going to the event?

                            3 - I repeat my comment: We think too much about a rulebreaker doing this but we forget to think what if a non-rulebreaker do it.

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                            • #15
                              Originally posted by DeathBeatZ View Post
                              Oh well, actually i just sprint alot while dming in spawnzones or around the map so sprinting while doing it is just like an ''way'' of being faster than your enemy to avoid their bullets, i know you can't sprint and shoot in the same time, plus your suggestion on joining races or events to reset it can be useful, although can be a bit more complicated and annoying to keep waiting for them to start. Imo, the 10 seconds standing still requirement would help here, if a person is fighting and say it, he wants to abuse this command, he would have to be standing still for 10 seconds before respawning. As we spoke on the server, it seems your stamina did reset when you tested, while my stamina did not, strange. I can make a video and report it later or maybe tomorrow as i'm going to be busy tonight.
                              Yes, I don't think there's much more to discuss other than the fact that the /respawn suggestion should be considered along with the 10 second rule. Also I think I know what you mean with the stamina not resetting. It does it sometimes but doesn't other times. Maybe a bug which should be fixed.
                              Originally posted by Northwest View Post
                              I think it is easier the player who is being spectated get bored, or have to tele away, or pay attention in other things for a lot of reasons (like fighting with another player who just came to that place), so the player who is spectating can /specoff and tele away fast.
                              Anyway, if the player use /spec to avoid a fight, he is breaking a rule and he should be punished.
                              Not really, the player who is being spectated will have a less likely chance of being bored as he is playing and actually doing the actions meanwhile the rulebreaker is watching someone else play (without commentary in case you are referencing Gaming Youtubers). So you can probably tell who will be getting bored. Also the person who is rulebreaking is most likely in low health therefore even when he does try come back he will be dead. But yes like you said, they can simply be reported. But I want to make something clear: Most evaders teleport away rather than spec away as many newbies are aware of the spec command.
                              Originally posted by Northwest View Post
                              Get my point: You are in /ga with low health but you weren't fighting anyone. Then you spec anyone. In this space of time, any admin announce /ga and give rocket everyone and a bunch of players go to /ga with rockets, cars, etc. You have to /specoff, but if you do you will probably die.
                              The scenario you put in has a 1 in a 10 time probability if you tested and did this action in a duration of 10 days "I think". Plus even if an admin does announce /ga then it easy to /specoff and teleport away like you said earlier. Also to put me on the high, the scenario you used it in was when a player is directly going for you, I'm telling this you in a scenario where a player won't directly go for you because you were in /ga before players came in therefore also making it unlikely for you to have instant death after /specoff.
                              Originally posted by Northwest View Post
                              We think too much about a rulebreaker doing this but we forget to think what if a non-rulebreaker do it.
                              This won't affect non-rulebreakers at all because they won't use it during a fight, they'll finish the person they are fighting off and teleport away and use /sp or just avoid a fight in the first place.
                              Originally posted by Northwest View Post
                              1 - We already have many responsabilities in game, the responsability of do not teleporting in fights, of do not using cars to ram, 2-shot or c-bugs in redzones, in all, the responsability of do not breaking rules, it is already here.

                              2 - You suggested using /event (or minigame) and /leave to get weapons back, but why not making this system in this case too? Respawning in same place you were and with the health and guns you had before going to the event?

                              3 - I repeat my comment: We think too much about a rulebreaker doing this but we forget to think what if a non-rulebreaker do it.
                              1) What I meant out of responsibility is "ease of use" and I also repeat what I said which you decided not to comment on:
                              The whole point of the suggestion section is to make life easier and come up with a cooler suggestion
                              2) Because we are not talking about an "event suggestion" here which is why we aren't mentioning that, this also does not sound like a bad idea, but lets stick to this suggestion for now and argue this instead of something else.
                              3) I repeat my comment: This won't affect non-rulebreakers at all because they won't use it during a fight, they'll finish the person they are fighting off and teleport away and use /sp or just avoid a fight in the first place.
                              Please stop asking why I got my admin status removed. I chose to be demoted and there's no drama behind it.

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