I am here to suggest an idea that in my opinion can solve problems in record challenges
We all know how annoying it is when we try to get a good time in a given challenge and comes with a hack airbreak and breaks the record for 3 or 4 seconds.
Some players leave to play some challenges because of not being able to break the record set by hackers
So I'm here to suggest anything that might prevent a hack try to break a record in 3 or 4 seconds
The idea is: Each challenge have a time threshold, ie Each challenge depending on their size, already have a minimum time, and if a player happens complete it at a lower time, the record is denied by the system
For example: [IMG][/IMG]
We know that the challenge "Supermario" would never be completed in 3 or 30 seconds, because the map is extensive and difficult
A Close limit could be 3 or 2 minutes as minimum time
We all know how annoying it is when we try to get a good time in a given challenge and comes with a hack airbreak and breaks the record for 3 or 4 seconds.
Some players leave to play some challenges because of not being able to break the record set by hackers
So I'm here to suggest anything that might prevent a hack try to break a record in 3 or 4 seconds
The idea is: Each challenge have a time threshold, ie Each challenge depending on their size, already have a minimum time, and if a player happens complete it at a lower time, the record is denied by the system
For example: [IMG][/IMG]
We know that the challenge "Supermario" would never be completed in 3 or 30 seconds, because the map is extensive and difficult
A Close limit could be 3 or 2 minutes as minimum time
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